Adf.ly
Adf.ly is the oldest and one of the most trusted URL Shortener Service for making money by shrinking your links. Adf.ly provides you an opportunity to earn up to $5 per 1000 views. However, the earnings depend upon the demographics of users who go on to click the shortened link by Adf.ly.
It offers a very comprehensive reporting system for tracking the performance of your each shortened URL. The minimum payout is kept low, and it is $5. It pays on 10th of every month. You can receive your earnings via PayPal, Payza, or AlertPay. Adf.ly also runs a referral program wherein you can earn a flat 20% commission for each referral for a lifetime.Fas.li
Although Fas.li is relatively new URL Shortener Service, it has made its name and is regarded as one of the most trusted URL Shortener Company. It provides a wonderful opportunity for earning money online without spending even a single $. You can expect to earn up to $15 per 1000 views through Fas.li.
You can start by registering a free account on Fas.li, shrink your important URLs, and share it with your fans and friends in blogs, forums, social media, etc. The minimum payout is $5, and the payment is made through PayPal or Payza on 1st or 15th of each month.
Fas.li also run a referral program wherein you can earn a flat commission of 20% by referring for a lifetime. Moreover, Fas.li is not banned in anywhere so you can earn from those places where other URL Shortening Services are banned.BIT-URL
It is a new URL shortener website.Its CPM rate is good.You can sign up for free and shorten your URL and that shortener URL can be paste on your websites, blogs or social media networking sites.bit-url.com pays $8.10 for 1000 views.
You can withdraw your amount when it reaches $3.bit-url.com offers 20% commission for your referral link.Payment methods are PayPal, Payza, Payeer, and Flexy etc.- The payout for 1000 views-$8.10
- Minimum payout-$3
- Referral commission-20%
- Payment methods- Paypal, Payza, and Payeer
- Payment time-daily
CPMlink
CPMlink is one of the most legit URL shortener sites.You can sign up for free.It works like other shortener sites.You just have to shorten your link and paste that link into the internet.When someone will click on your link.
You will get some amount of that click.It pays around $5 for every 1000 views.They offer 10% commission as the referral program.You can withdraw your amount when it reaches $5.The payment is then sent to your PayPal, Payza or Skrill account daily after requesting it.- The payout for 1000 views-$5
- Minimum payout-$5
- Referral commission-10%
- Payment methods-Paypal, Payza, and Skrill
- Payment time-daily
Shrinkearn.com
Shrinkearn.com is one of the best and most trusted sites from our 30 highest paying URL shortener list.It is also one of the old URL shortener sites.You just have to sign up in the shrinkearn.com website. Then you can shorten your URL and can put that URL to your website, blog or any other social networking sites.
Whenever any visitor will click your shortener URL link you will get some amount for that click.The payout rates from Shrinkearn.com is very high.You can earn $20 for 1000 views.Visitor has to stay only for 5 seconds on the publisher site and then can click on skip button to go to the requesting site.- The payout for 1000 views- up to $20
- Minimum payout-$1
- Referral commission-25%
- Payment methods-PayPal
- Payment date-10th day of every month
Oke.io
Oke.io provides you an opportunity to earn money online by shortening URLs. Oke.io is a very friendly URL Shortener Service as it enables you to earn money by shortening and sharing URLs easily.
Oke.io can pay you anywhere from $5 to $10 for your US, UK, and Canada visitors, whereas for the rest of the world the CPM will not be less than $2. You can sign up by using your email. The minimum payout is $5, and the payment is made via PayPal.- The payout for 1000 views-$7
- Minimum payout-$5
- Referral commission-20%
- Payout options-PayPal, Payza, Bitcoin and Skrill
- Payment time-daily
Linkrex.net
Linkrex.net is one of the new URL shortener sites.You can trust it.It is paying and is a legit site.It offers high CPM rate.You can earn money by sing up to linkrex and shorten your URL link and paste it anywhere.You can paste it in your website or blog.You can paste it into social media networking sites like facebook, twitter or google plus etc.
You will be paid whenever anyone will click on that shorten a link.You can earn more than $15 for 1000 views.You can withdraw your amount when it reaches $5.Another way of earning from this site is to refer other people.You can earn 25% as a referral commission.- The payout for 1000 views-$14
- Minimum payout-$5
- Referral commission-25%
- Payment Options-Paypal,Bitcoin,Skrill and Paytm,etc
- Payment time-daily
Cut-win
Cut-win is a new URL shortener website.It is paying at the time and you can trust it.You just have to sign up for an account and then you can shorten your URL and put that URL anywhere.You can paste it into your site, blog or even social media networking sites.It pays high CPM rate.
You can earn $10 for 1000 views.You can earn 22% commission through the referral system.The most important thing is that you can withdraw your amount when it reaches $1.- The payout for 1000 views-$10
- Minimum payout-$1
- Referral commission-22%
- Payment methods-PayPal, Payza, Bitcoin, Skrill, Western Union and Moneygram etc.
- Payment time-daily
Short.am
Short.am provides a big opportunity for earning money by shortening links. It is a rapidly growing URL Shortening Service. You simply need to sign up and start shrinking links. You can share the shortened links across the web, on your webpage, Twitter, Facebook, and more. Short.am provides detailed statistics and easy-to-use API.
It even provides add-ons and plugins so that you can monetize your WordPress site. The minimum payout is $5 before you will be paid. It pays users via PayPal or Payoneer. It has the best market payout rates, offering unparalleled revenue. Short.am also run a referral program wherein you can earn 20% extra commission for life.Clk.sh
Clk.sh is a newly launched trusted link shortener network, it is a sister site of shrinkearn.com. I like ClkSh because it accepts multiple views from same visitors. If any one searching for Top and best url shortener service then i recommend this url shortener to our users. Clk.sh accepts advertisers and publishers from all over the world. It offers an opportunity to all its publishers to earn money and advertisers will get their targeted audience for cheapest rate. While writing ClkSh was offering up to $8 per 1000 visits and its minimum cpm rate is $1.4. Like Shrinkearn, Shorte.st url shorteners Clk.sh also offers some best features to all its users, including Good customer support, multiple views counting, decent cpm rates, good referral rate, multiple tools, quick payments etc. ClkSh offers 30% referral commission to its publishers. It uses 6 payment methods to all its users.- Payout for 1000 Views: Upto $8
- Minimum Withdrawal: $5
- Referral Commission: 30%
- Payment Methods: PayPal, Payza, Skrill etc.
- Payment Time: Daily
Short.pe
Short.pe is one of the most trusted sites from our top 30 highest paying URL shorteners.It pays on time.intrusting thing is that same visitor can click on your shorten link multiple times.You can earn by sign up and shorten your long URL.You just have to paste that URL to somewhere.
You can paste it into your website, blog, or social media networking sites.They offer $5 for every 1000 views.You can also earn 20% referral commission from this site.Their minimum payout amount is only $1.You can withdraw from Paypal, Payza, and Payoneer.- The payout for 1000 views-$5
- Minimum payout-$1
- Referral commission-20% for lifetime
- Payment methods-Paypal, Payza, and Payoneer
- Payment time-on daily basis
Ouo.io
Ouo.io is one of the fastest growing URL Shortener Service. Its pretty domain name is helpful in generating more clicks than other URL Shortener Services, and so you get a good opportunity for earning more money out of your shortened link. Ouo.io comes with several advanced features as well as customization options.
With Ouo.io you can earn up to $8 per 1000 views. It also counts multiple views from same IP or person. With Ouo.io is becomes easy to earn money using its URL Shortener Service. The minimum payout is $5. Your earnings are automatically credited to your PayPal or Payoneer account on 1st or 15th of the month.- Payout for every 1000 views-$5
- Minimum payout-$5
- Referral commission-20%
- Payout time-1st and 15th date of the month
- Payout options-PayPal and Payza
Bc.vc
Bc.vc is another great URL Shortener Site. It provides you an opportunity to earn $4 to $10 per 1000 visits on your Shortened URL. The minimum withdrawal is $10, and the payment method used PayPal or Payoneer.
Payments are made automatically on every seven days for earnings higher than $10.00. It also runs a referral system wherein the rate of referral earning is 10%.- The payout for 1000 views-$10
- Minimum payout -$10
- Referral commission-10%
- Payment method -Paypal
- Payment time-daily
LINK.TL
LINK.TL is one of the best and highest URL shortener website.It pays up to $16 for every 1000 views.You just have to sign up for free.You can earn by shortening your long URL into short and you can paste that URL into your website, blogs or social media networking sites, like facebook, twitter, and google plus etc.
One of the best thing about this site is its referral system.They offer 10% referral commission.You can withdraw your amount when it reaches $5.- Payout for 1000 views-$16
- Minimum payout-$5
- Referral commission-10%
- Payout methods-Paypal, Payza, and Skrill
- Payment time-daily basis
Linkbucks
Linkbucks is another best and one of the most popular sites for shortening URLs and earning money. It boasts of high Google Page Rank as well as very high Alexa rankings. Linkbucks is paying $0.5 to $7 per 1000 views, and it depends on country to country.
The minimum payout is $10, and payment method is PayPal. It also provides the opportunity of referral earnings wherein you can earn 20% commission for a lifetime. Linkbucks runs advertising programs as well.- The payout for 1000 views-$3-9
- Minimum payout-$10
- Referral commission-20%
- Payment options-PayPal,Payza,and Payoneer
- Payment-on the daily basis
Wi.cr
Wi.cr is also one of the 30 highest paying URL sites.You can earn through shortening links.When someone will click on your link.You will be paid.They offer $7 for 1000 views.Minimum payout is $5.
You can earn through its referral program.When someone will open the account through your link you will get 10% commission.Payment option is PayPal.- Payout for 1000 views-$7
- Minimum payout-$5
- Referral commission-10%
- Payout method-Paypal
- Payout time-daily
viernes, 29 de marzo de 2019
16 Best URL Shortener to Earn Money
Flappy Bird, Or, In Which The Internet Reacts To Something By Assuming It Proves What It Already Believes
Ever read the comments on a major newspaper site? You how there's always That Guy, or often dozens of Those Guys (and they're usually men), who makes whatever the article happens to be about whatever they believe in most strongly? There's a school board meeting, BENGHAZI! An article about hockey coaches turns into a discussion of the temperature at which the steel in the World Trade Center would have melted. Perhaps the best/worst example I've seen was someone putting out the hypothesis that the earthquake that caused the 2005 tsunami could have been triggered by the bombs in Iraq shaking the earth's tectonic system. Even when I agree with them--yes, the Iraq War was a disaster--that doesn't mean it's the cause of everything bad.
Anyway, I don't think anyone intelligent wants to argue that way. We'd like to believe that we see evidence, put it together, and the conclusions we make are totally supported etc etc. You know, rationality, truth, arguing, that kind of thing. We are better than That Guy From The Comments...right?
And so, Flappy Bird.
If you don't know, Flappy Bird is a mobile game that was released in March 2013, but in the last week or so, suddenly exploded in popularity--number one on the App Store, inspiring clones, media attention, criticism, accusations of theft, and so on. We're talking "next Angry Birds?" levels of popularity. Then the creator, Dong Nguyen announces on Twitter than he's pulling the game from distribution,
That's when the game journalist population becomes That Guy. Whatever they believe about "video game culture," that's what caused the end of Flappy Bird. Chief among those beliefs, in my circles at least, is that harassment campaigns by gamers caused Flappy Bird to die.
Harassment in the video game world is a huge problem. Mostly aimed at women, particularly outspoken ones, cybermobs have targeted several people and groups and attempted to ruin their lives. The attacks on Feminist Frequency are the most famous and loudest, but they're hardly the only ones. This is an unfortunate fact of "game culture" online right now, and deserves to fought against.
The problem is that it may not apply to Flappy Bird's/Dong Nguyen's situation, and it's being applied anyway. (For example, Robert Yang's recent post on the subject, "An alternate history of Flappy Bird", which, despite its title, seems to be the dominant history that I can see.)
The issue is that the "this" that Dong Nguyen can't take anymore is almost totally ambiguous. He's issued a single clarification:
So we know he wasn't sued into taking the game down. He wanted to.
It's probably true that Nguyen was harrassed. It's definitely true that he was accused, undeservingly, of stealing the art for the game in an ill-considered article on Kotaku. But this doesn't mean he was harassed into removing Flappy Bird.
Take a look at a few of his other tweets:
The story that comes across in these tweets is not that of a man driven away from his hit game by internet hate mobs. It's that of a man who doesn't want too much attention. What does that attention entail? Press requests? Demands to update? Dealing with ad revenue? Internet hate? Having to spend all free time managing the Flappy Bird franchise instead of creating new games? Not believing that Flappy Bird deserves the attention? All of those things?
I don't know why Dong Nguyen pulled Flappy Bird. Neither does anyone else. I can put together all kind of plausible scenarios based the incomplete evidence provided. For example, I'm terrified of the idea that a thing I was done with and released a year ago could suddenly become super popular, and I'd have to change it and explain it and defend it for the rest of my life. I'm equally hopeful and terrified that that will happen with my Mass Effect book. Like if I release that, I may never want to talk about Mass Effect ever again, and then could get a reputation as The Guy To Talk To About Mass Effect. So it seems entirely plausible to me that Dong Nguyen didn't want to spend the rest of his life as The Flappy Bird Guy.
But I don't know for sure. So this blog post isn't about that. It's about the fact that we don't know, and that we shouldn't assume it's a thing that happens to align with our already-existing beliefs on the subject. Because being wrong doesn't help a cause, no matter how noble that cause is.
Update: I'm not trying to tell people to shut up about harassment, even if I had that kind of power. This exchange might help explain:
Anyway, I don't think anyone intelligent wants to argue that way. We'd like to believe that we see evidence, put it together, and the conclusions we make are totally supported etc etc. You know, rationality, truth, arguing, that kind of thing. We are better than That Guy From The Comments...right?
And so, Flappy Bird.
If you don't know, Flappy Bird is a mobile game that was released in March 2013, but in the last week or so, suddenly exploded in popularity--number one on the App Store, inspiring clones, media attention, criticism, accusations of theft, and so on. We're talking "next Angry Birds?" levels of popularity. Then the creator, Dong Nguyen announces on Twitter than he's pulling the game from distribution,
I am sorry 'Flappy Bird' users, 22 hours from now, I will take 'Flappy Bird' down. I cannot take this anymore.
— Dong Nguyen (@dongatory) February 8, 2014
That's when the game journalist population becomes That Guy. Whatever they believe about "video game culture," that's what caused the end of Flappy Bird. Chief among those beliefs, in my circles at least, is that harassment campaigns by gamers caused Flappy Bird to die.
Harassment in the video game world is a huge problem. Mostly aimed at women, particularly outspoken ones, cybermobs have targeted several people and groups and attempted to ruin their lives. The attacks on Feminist Frequency are the most famous and loudest, but they're hardly the only ones. This is an unfortunate fact of "game culture" online right now, and deserves to fought against.
The problem is that it may not apply to Flappy Bird's/Dong Nguyen's situation, and it's being applied anyway. (For example, Robert Yang's recent post on the subject, "An alternate history of Flappy Bird", which, despite its title, seems to be the dominant history that I can see.)
The issue is that the "this" that Dong Nguyen can't take anymore is almost totally ambiguous. He's issued a single clarification:
It is not anything related to legal issues. I just cannot keep it anymore.
— Dong Nguyen (@dongatory) February 8, 2014
So we know he wasn't sued into taking the game down. He wanted to.
It's probably true that Nguyen was harrassed. It's definitely true that he was accused, undeservingly, of stealing the art for the game in an ill-considered article on Kotaku. But this doesn't mean he was harassed into removing Flappy Bird.
Take a look at a few of his other tweets:
I can call 'Flappy Bird' is a success of mine. But it also ruins my simple life. So now I hate it.
— Dong Nguyen (@dongatory) February 8, 2014
@hermanjakobi I won't. The PR will make me not an indie game maker anymore.
— Dong Nguyen (@dongatory) February 8, 2014
@PhilipBR_ Flappy Bird is just a mini game. I would like keep it as it. Sequel may have.
— Dong Nguyen (@dongatory) February 8, 2014
@alanpico I am not an entrepreneur :D
— Dong Nguyen (@dongatory) February 8, 2014
@MattJayYoung @trueflappybird @listicleco Yes. I like it. People are overusing my app :-(
— Dong Nguyen (@dongatory) February 8, 2014
The story that comes across in these tweets is not that of a man driven away from his hit game by internet hate mobs. It's that of a man who doesn't want too much attention. What does that attention entail? Press requests? Demands to update? Dealing with ad revenue? Internet hate? Having to spend all free time managing the Flappy Bird franchise instead of creating new games? Not believing that Flappy Bird deserves the attention? All of those things?
I don't know why Dong Nguyen pulled Flappy Bird. Neither does anyone else. I can put together all kind of plausible scenarios based the incomplete evidence provided. For example, I'm terrified of the idea that a thing I was done with and released a year ago could suddenly become super popular, and I'd have to change it and explain it and defend it for the rest of my life. I'm equally hopeful and terrified that that will happen with my Mass Effect book. Like if I release that, I may never want to talk about Mass Effect ever again, and then could get a reputation as The Guy To Talk To About Mass Effect. So it seems entirely plausible to me that Dong Nguyen didn't want to spend the rest of his life as The Flappy Bird Guy.
But I don't know for sure. So this blog post isn't about that. It's about the fact that we don't know, and that we shouldn't assume it's a thing that happens to align with our already-existing beliefs on the subject. Because being wrong doesn't help a cause, no matter how noble that cause is.
Update: I'm not trying to tell people to shut up about harassment, even if I had that kind of power. This exchange might help explain:
@onidavin "Harassment was somewhere between 0-100% of the cause so let's stop acting like it was 100%"
— Rowan Kaiser (@RowanKaiser) February 10, 2014
2017 Holiday Gift Guide
This guide includes games for young and old, for every sex, generation, temperament, and culture.
Whatever you do, and whatever you celebrate, there is no better way to spend a Christmas, Hanukkah, or what have you than together with friends, family, and neighbors with a warm cup of (fair trade) cocoa and a stack of casual board and/or card games.
Remember that the most valuable gift you can give is time. Don't just give your loved ones a game; play it with them. Find or start a local game group and join or form a community.
I hope you enjoy the guide. Remember: the holidays are not only for sharing the warmth with family and friends, but also for sharing with those who have no one else to share with them. Give to your local shelters, hospitals, and so on, because that's the gift that keeps on giving.
Enjoy,
Yehuda
Whatever you do, and whatever you celebrate, there is no better way to spend a Christmas, Hanukkah, or what have you than together with friends, family, and neighbors with a warm cup of (fair trade) cocoa and a stack of casual board and/or card games.
Remember that the most valuable gift you can give is time. Don't just give your loved ones a game; play it with them. Find or start a local game group and join or form a community.
I hope you enjoy the guide. Remember: the holidays are not only for sharing the warmth with family and friends, but also for sharing with those who have no one else to share with them. Give to your local shelters, hospitals, and so on, because that's the gift that keeps on giving.
Samsung Galaxy Tab 4 10" Tablets are perfect platforms for playing thousands of face to face games for two to four players. Because you don't need to buy the physical components, you can stack all your games in a teeny space, the games (if not the tablet) cost very little, and you don't have to cut down old trees to make them or use fossil fuels to ship them. Tablets have their own environmental impact in their making, so that's a trade off; but if you're getting one anyway, most of the games on this list are available electronically. Nowadays, most games are also available on consoles, too. | |
7 Wonders: Ages 9+, 4 to 7 players This is a game of drafting cards and building a wondrous city. You get a hand of cards; pick one and pass the rest. Everyone reveals the card they picked and puts it into their tableaux. Repeat. Done. Score points based on the combinations of cards you have at the end of all the passing. The graphics are fantastic, the theme not so visible. It's easy to learn, provides great choices, with depth enough to spare. | |
Antike II: Ages 8+, 2 to 6 players Risk is a long game of laying low, with player elimination and just too much in the luck department; this game (and its predecessor but very rare and expensive Antike) is the perfect evolution to, and replacement for, Risk. It plays quicker, there's dice-less conflict, no one gets to lay low watching while others fight, and - excepting truly poor play - everyone has a chance for most of the game. There's also a lot more to the game than just conflict, but the rules are short and elegant. Other alternatives for the Risk player are Antike Duellum (for two players) and Risk Legacy (an odd game that moves in one game affect the next). | |
Backgammon: Ages 6+, 2 players Backgammon is a classic game that can be enjoyed by children and parents alike. While there is a large amount of luck in the game, there are also many meaningful decisions, which makes this a good stepping stone to future games with more challenge, such as Checkers or Chess. | |
Blokus, Blokus Trigon, Blokus Duo: Ages 8+, 4 players (Blokus), 2-4 players (Blokus Trigon), or 2 players (Blokus Duo) Blokus, Blokus Trigon, and Blokus Duo are abstract games with very simple rules. Each round you take a piece and place it on the board such that it touches any previous pieces you have played, but only corner to corner. It can touch other players' pieces along corners or sides. The rules are easy, the components are beautiful, and it's fun. | |
Boggle: Ages 8+, 2 to 10 players Boggle is a word game, whose simple rules - find all the words you can within three minutes - make it a game that is both fun and quick. Adults can play with kids by restricting the adults to have to find words of four or five letters. The pictured version is a little quieter and less bulky than the old boxy version, and comes with a built-in electronic timer. | |
Candle Quest: Ages 6+, 2 to 4 players A little plug for my own game. This is a simple set-collection auction game with a Hanukkah theme. It fits in well with the other games on the list: easy to learn, quick to play, lots of replayability. The theme makes it appropriate for all ages, and there's nothing overtly Jewish about it, other than that it's a menorah, so anyone should feel comfortable playing it. Of course, I may be biased, since I designed it. | |
Carcassonne, variants, and expansions: Ages 10+, 2 to 5 players Carcassonne is a bit more complex than some of the other games here, but the beautiful pieces and the fun game play are worth the time to learn. Pick a piece from the pile, rotate and place it so that it fits on the board (like dominoes), and then optionally place one of your pieces on that tile. There are several ways to score, some of which occur during the game and some of which only at the end of the game. There are some more rules than that, but not too many more. The game play is engaging enough to make you want to play it more than once in a single sitting. There are dozens of versions to the game, and some of the versions have several expansions. | |
Catan: Ages 8+, 3 to 4 players This game, formerly known as The Settlers of Catan, and Ticket to Ride, are the perfect adult games for beginning gamers. All you need to do is collect ten points through building settlements and cities, connecting roads, adding developments and trading with your fellow players. A unique board that changes each time you play, constant interaction even when it's not your turn, and a great balance of luck versus strategy makes this The Game to acquire if you still think that board games are only for kids. | |
Chess / Xiangqi / Shogi: Ages 6+, 2 players These three games, Chess, XiangQi (Chinese Chess), and Shogi (Japanese Chess), are all top-tier 2-player games that can occupy a curious mind for an entire lifetime. They also have wide followings, so learning the game is learning a language that will admit you to a culture of fellow players around the world. Board and piece prices range from inexpensive to very expensive, and Chess pieces come in many different themes. | |
Chinese Checkers: Ages 6+, 2 to 6 players Another great abstract, and a pretty one if you find one with nice marbles. The rules are simple: move or jump your pieces from one side to the other. Finding chains of jumps is a thrill for all ages. | |
Carrom / Crokinole / Nok-Hockey / Air Hockey / Billiards / Foosball, etc.: Ages 6+, 2 players Carrom is the most played tabletop game in India. Like Billiards, the object is to knock pieces off the table area, which you do by flicking wooden disks with your fingers. Crokinole is another classic finger flicking game, as is a racing game called Pitchcar. I finally picked up Crokinole for myself this year, and it is a constant hit with my nephews and their friends. All kinetic tabletop games, from snooker to billiards to foosball, are loved by players of all ages. | |
Cards: Ages 3+, 1 to any number of players Decks of cards, whether they are the well known Western type with 52 cards in 4 suits, or special European or Asian decks, are a great starting point for any number of wonderful games, including Bridge, Hearts, Skat, Cribbage, Pinochle, Oh Hell, Bullsh*t, Durak, President, Spades, Solitaire, and many others. Check out Pagat.com for the rules to these games and to thousands of others. | |
Codenames: Ages 10+, 4-10 players Codenames is a new, fun game that uses words in an unusual way. Two teams, the clue givers alternate trying to give one word clues that match as many of their team's cards as possible. You must find a word that matches multiple other words, but not any of your opponent's words or the assassin's word. It's mindbending, and the game is infinitely replayable. A great game for non-gamers and gamers alike. | |
Dixit: Ages 10+, 3-6 (12) players Dixit is an incredible game, especially for non-gamers. It is loved as a creative exercise: pick a card and give a word, phrase, song, dance, or any other clue to describe it, but not too perfectly. The other players try to play cards that also match your clue. You only get points if some people guess which was your card and some people don't. The fun is in the creativity of the clues, and I've yet to see a game where even the most stodgy non-gamer doesn't have fun. There are now several expansions, which are all good. This game, like many others, was inspired by Apples to Apples, another nifty game for the casual non-gamers who walk among us. | |
Froggy Boogie: Ages 3-9, 2 to 4 players Froggy Boogie is a brilliant game to frustrate grownups and please younger children. All you have to do is remember where the picture of the fly is, under the left eye or the right eye? The dice have only colors - no counting necessary. It's a perfect first game. | |
Go / Pente: Ages 6+, 2 players Beyond Chess, Checkers, or XiangQi is the absolute perfect game of Go (aka Weiqi); it's so popular, there are twenty-four hour television stations dedicated to it, an anime series based on it, and it's considered one of the four arts of the Chinese scholar. It really is that good, and the rules are easy, too. Best of all, a built-in handicap system allows two people of any skill levels to enjoy a challenging game against each other. You should play with the nicest board you can afford. Pente, a game of getting five stones in a row, can be played on the same board. The rules are just as easy as Go, and while the game has much less depth, it is also a little less intimidating to new players. | |
Jungle Speed: Ages 8+, 3 to 8 players There are several games of speed reaction / pattern recognition on the market; I chose this one because of the components. Players flip cards in turn and grab for the totem in the middle as soon as two matching cards are revealed. Don't play with friends who have sharp nails or finger jewelry. | |
Love Letter: Age 8+, 2-4 players This game has just 16 cards, but it packs a full, replayable deduction, bluffing game into 10 minutes. It's a top seller, takes 30 seconds to learn, and is challenging to play. It's not my type of game, but I'm in the minority. | |
Magic the Gathering: Ages 8+, 2 players After two decades, Magic is still The Bomb when it comes to collectible card games, although Yu-Gi-Oh sells more cards. These are not easy games to learn, but quick start guides can get you off the ground fairly quickly, and then you have months and years of challenging game play ahead of you. Don't get sucked into having to buy endless amounts of boosters; to play the game outside of a tournament, you only need a few hundred common cards which can be picked up for a penny each on various sites. | |
Mancala: Ages 5+, 2 players This is widely known around the world under various names (e.g. Oware), and the national game of many African countries. The rules are easy: pick up all the seeds in one of your bowls and place one in each bowl around the table. If you land on an empty space on your side, you win the seed and any seeds opposite. There are a few more rules, but that's about it. It takes a few games to get up to speed; early victories tend to be lopsided. Once you get the hang of it, you can play several, quick, challenging games in succession. | |
Memory: Ages 3 to 12, 2 to 5 players This is a first game for kids and adults, and a great game for it, because kids get the hang of it very quickly and adults find it a real challenge without having to pretend. All you need are one or two decks of cards, but an infinite number of these games are sold with various different pictures and themes. You can play with more than 5 players, but I wouldn't recommend it. | |
Nefarious: Ages 8+, 2 to 6 players This is a game of mad scientists that is great for 2 to 6 players, and doesn't sacrifice speed with more players. Each round, you select one of four actions. collect money from any neighbors who selected actions that your minions are invested in, perform your action, and then check to see if you won. The actions are: invest minions, play cards, take cards, or take money. The cards are fun and the game is quick and replayable, because, in each game, you play with some random twists that make that game's experience unique. | |
No Thanks: Ages 7+, 3 to 5 players This is an easy to learn and addictive little card game. A card is flipped up, and you either take the card and any tokens on it or place one of your tokens on it and pass it to the next player. Cards are bad, and tokens are good. But runs of cards only penalize you for the lowest valued card. A simple and fun game. | |
Pandemic / Pandemic Legacy Cooperative games used to be either very boring, very childish, or very hippy. A new breed of cooperative games are nail-bitingly challenging and fun. Pandemic is a cooperative game of saving the world from disease. Other cooperative games include Lord of the Rings, Shadows Over Camelot, and the much simpler Forbidden Island. The new Pandemic Legacy (like Risk Legacy, mentioned above), is a version that plays out: each time you play the world is permanently changed with stickers and torn cards; after dozens of plays, the game is over. | |
Poker: Ages 6+, 2 to any number of players Playing for money is not a good habit, but a nice set of poker chips and some decks of cards is a great way to spend an evening. There are countless poker games, too. | |
Scrabble: Ages 8+, 2 (or 2 to 4) players. Scrabble purists will tell you that you should only play with 2 players and a Chess clock, but for casual purposes it can be played with up to four. It is The word game, and for a good reason. My favorite way to play is to ditch the board and just play Anagrams: turn over tiles, and first to call a word gets it. A similar, recommended game is Bananagrams, where players race to create their own crossword boards. | |
Set: Ages 6+, 2 to 10 players Those who don't have it won't enjoy it. For those who do, it hits just the right spot in the brain. All you have to do is call out matches when you see them, but the matches have to match or not match in all four characteristics. | |
Stratego: Ages 6 to 15, 2 players By the time I was in my teens, I had outgrown this, but it remains a seminal game for early players, a great introductory war game with all the basic elements: strategy, tactics, and bluffing. Avoid the electronic ones; they break and they're noisy. | |
Splendor: Ages 8+, 2 to 5 players The new game on this list, this is a little resource management game of taking jewels and buying trade routes (i.e. cards). The components and decisions are few and pretty, and there are a few options for strategy, but they are well balanced, making this a tight game every time. Very simple to understand, challenging to win. | |
Ticket To Ride: Ages 8+, 2 to 5 players Many of my fellow bloggers think that this, rather than Catan, is The Game. I used to disagree, but I think I have come around. New players will find this a great intro game, with lots of choices and great game play. There are several editions of the game, and the 1910 expansion is recommended. | |
Tichu: Ages 8+, 4 players A partnership "ladder" game, similar to the game President (sometimes known by its crude name). It's similar, but the addition of a few special cards, a partnership, and passing elevate this to a perfect game for two couples. This is THE card game in gamer circles, and it's not at all complicated. | |
Time's Up: Ages 8+, 4 to 10 players This consistently ranks as the number one party game on all of my fellow bloggers' lists. It's the number one ranked party game on Board Game Geek. Which says something. It plays a lot like the parlor game Celebrities. | |
Uno: Ages 6 to 12, 2 to 8 players This could be a child's second game, after Memory, and before moving on to real games. There's not much in the way of thinking involved, but its simple rules, portability, and quick play make it an ideal game for younger kids in almost any situation. Just be sure to move up to better games when the kids are ready. | |
Wits and Wagers / Balderdash: Ages 8+, 4+ players These are party trivia games where knowledge of trivia is not so important. The question is asked, and each player writes down an answer. These are revealed and players then bid on the answers they think are best. The winning answer, and the winning bids, all score points. Wits and Wagers does this in the form of a poker game setting, while Balderdash requires you to make up funny possible answers. Both have won awards and acclaim as an order of magnitude better than you-know-which famous trivia game. | |
Zooloretto: Ages 8+, 2 to 5 players Winner of dozens of awards, Zooloretto is a cute game for kids and decent game for adults. Simply take the animals as they are revealed from the deck and try to fit them into your zoo without overcrowding. A few extra rules and some clever mechanisms makes the game enjoyable for all ages. |
Enjoy,
Yehuda
Look At This Cool Thing!
So this guy Oddsbod did art of the White Librarians from the stygian library. Here it is:
Suffice to say I really like it, and if you do too you can find more stuff like it at oddsbod.tumblr.com and twitter.com/oddsbod
jueves, 28 de marzo de 2019
April 2014 PC Builds - $600, $1000 & $1500
Here are a few builds for the month of April 2014. Check out these budget builds for either $600, $1000 or $1500, depending on how much you have to spend.
These builds are optimized with the gamer in mind, with the hardware chosen based on maximizing cost per amount of performance.
Next Up
I've finally stopped playing Skyrim. I'm sure I could have gotten many more hours of gameplay out of it, but I only had so much beer. I've started up Saints Row: The Third, though it has yet to really grab my attention. I've been putting more time into Angry Birds, having recently acquired an iPhone. I think I'm going to pair it with canned craft beer with colorful labels. It will be perfect for the bus ride home after work.
miércoles, 27 de marzo de 2019
Grand Theft Auto IV: Complete Edition [Incl V1080-1130 + MULTi6 Languages] For PC [13.3 GB] Full Repack
Grand Theft Auto IV: Complete Edition - is an action-adventure video game developed by Rockstar North and published by Rockstar Games and the video game was released for Microsoft Windows on 2 December 2008.
Featuring: What does the American Dream mean today? For Niko Bellic, fresh off the boat from Europe, it is the hope he can escape his past. For his cousin, Roman, it is the vision that together they can find fortune in Liberty City, gateway to the land of opportunity. As they slip into debt and are dragged into a criminal underworld by a series of shysters, thieves and sociopaths, they discover that the reality is very different from the dream in a city that worships money and status, and is heaven for those who have them. Download now.
• Impressive realistic NPCs are Intelligent Modern Human representations that laugh, cry, eat, drink use cell phone.
• Players will Experience an entirely exciting emphasis centered on the blending of on-mission and off-mission play.
• Players can expect Visible Detail down to the weeds growing in the cracks in the sidewalk, cars, buildings & more.
• Grand Theft Auto IV is a New epic Adventure in the GTA universe following the Experience of Nikolai "Niko" Bellic.
• Game Environment: New York City and parts of New Jersey, Liberty City, has been entirely redesigned for GTA IV.
Game is updated to latest version
▪ Grand Theft Auto IV + Grand Theft Auto IV: Episodes from Liberty City.
2. GAMEPLAY AND SCREENSHOTS
♢ Click or choose only one button below to download this game.
♢ You need μTorrent program to download torrent files, download here.
♢ View detailed instructions for downloading and installing the game here.
♢ Use 7-Zip to extract RAR, ZIP and ISO files. Install PowerISO to mount DAA files.
PASSWORD FOR THE GAME
Unlock with password: pcgamesrealm
4. INSTRUCTIONS FOR THIS GAME
➤ Download the game by clicking on the button link provided above.
➤ Download the game on the host site and turn off your Antivirus or Windows Defender to avoid errors.
➤ When the download process is finished, locate or go to that file.
➤ Open and extract the file by using 7-Zip, and run the installer as admin then install the game on your PC.
➤ Once the installation is complete, run the game's exe as admin and you can now play the game.
➤ Congratulations! You can now play this game for free on your PC.
➤ Note: If you like this video game, please buy it and support the developers of this game.Turn off or temporarily disable your Antivirus or Windows Defender to avoid false positive detections.
(Your PC must at least have the equivalent or higher specs in order to run this game.)
• Operating System: Microsoft Windows Vista, Windows 7, Windows 8, Windows 10
• Processor: Intel Core 2 Duo 1.8GHz, AMD Athlon X2 64 2.4GHz or faster
• Memory: at least 1.5GB System RAM
• Hard Disk Space: 32GB free HDD Space
• Video Card: 256MB Nvidia 7900 / 256MB ATI X1900 or faster for better experience
Supported Language: English, French, Italian, German, Spanish, and Russian language are available.• Processor: Intel Core 2 Duo 1.8GHz, AMD Athlon X2 64 2.4GHz or faster
• Memory: at least 1.5GB System RAM
• Hard Disk Space: 32GB free HDD Space
• Video Card: 256MB Nvidia 7900 / 256MB ATI X1900 or faster for better experience
If you have any questions or encountered broken links, please do not hesitate to comment below. :D
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